Re-Logic Pictured: a recollection of a past that never took place. These games are attempting to replicate the look of the 2d games of the SNES and Genesis era by creating highly pixelated characters and worlds, but the thing is that old games didn't look nor did they want to look like that at all. Games like Terrarria, Stardew Valley, Celeste, Shovel Knight, Undertale and so so many others absolutely own, but they all share a weird peculiarity that only a few have caught. Ever since the beginning of the ‘2010s, we’ve been witnessing the release of at least one big 2d pixel art title every year. We're talking about video game graphics! Wait, we'll begin to make sense shortly. No, not music – that has always been bad. Why do these games look worse than they do in our memories? Is it the Mandela Effect? Did we just have a really low bar for games back in the day? Well, contrarians of the Internet rejoice for we finally have proof that at least one thing used to be much better way back in the past. The disappointment associated with the failure to quench our Nostalgia thirst when we try to play old games on new systems is one of the deepest feelings a true gamer can experience.
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